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Summoners War

▶ The mistranslation of some monster skills have been fixed.

English

MonsterAttritubeSkillPreviouslyFixedFixes
IfritFireAncient Power (Passive)Increases the damage inflicted on enemies with harmful effects by 20% and makes an enemy (Boss monsters excluded) oblivious for 2 turn with each attack. Passive skills aren't activated in oblivion state. [Automatic Effect]Increases the damage inflicted on enemies with harmful effects by 20% and makes an enemy (Boss monsters excluded) oblivious for 2 turns with each attack. Passive skills aren't activated in oblivion state. [Automatic Effect]The word "2 turn" has been fixed to "2 turns"._x000D_
Polar QueenDarkInject DarknessAttacks the enemy to inflict great damage and leaves a cursing brand. The inflicted damage on the target with the brand is increased by 25%.Attacks the enemy to inflict great damage and leaves a cursing brand for 2 turns. The inflicted damage on the target with the brand is increased by 25%.The word "2 turns" has been included.

French

MonsterAttritubeSkillPreviouslyFixedFixes
Chevalier pingouinWindDéclarer la guerreRésupère 15% de tes PV avec 75% de chances de provoquer l'ennemi epndant 1 tour.Récupère 15% de tes PV avec 75% de chances de provoquer l'ennemi pendant 1 tour.Typo Fixes
Chevalier pingouinDarkDéclarer la guerreRésupère 15% de tes PV avec 75% de chances de provoquer l'ennemi epndant 1 tour.Récupère 15% de tes PV avec 75% de chances de provoquer l'ennemi pendant 1 tour.Typo Fixes
Reine polaireDarkInjection de ténèbresAttaque l'ennemi pour infliger de grands dégâts et laisse une marque maléfique. Les dégâts infligés sur la cible avec la marque son augmentés de 25%.Attaque l'ennemi pour infliger de grands dégâts et laisse une marque de malédiction pendant 2 tours. Les dégâts infligés sur la cible avec la marque sont augmentés de 25%.The word "2 turns" has been included.

German

MonsterAttritubeSkillPreviouslyFixedFixes
PolarköniginDarkDunkelheitsinjektionGreift den Feind mit hohem Schaden an und hinterlässt ein Mal des Fluches. Der erlittene Schaden des Ziels mit dem Mal steigt um 25%.Greift den Feind mit hohem Schaden an und hinterlässt für 2 Runden ein Mal des Fluches. Der erlittene Schaden des Ziels mit dem Mal steigt um 25%.The word "2 turns" has been included.
IfritFireUralte Kraft (Passiv)Erhöht den Schaden gegen Feinde mit schädlichen Effekten um 20% und versetzt mit jedem Angriff einen Feind (Bosse ausgenommen) in einen unbewussten Zustand. Passive Fertigkeiten werden im unbewussten Zustand nicht aktiviert. [Automatischer Effekt]Erhöht den Schaden gegen Feinde mit schädlichen Effekten um 20% und versetzt mit jedem Angriff einen Feind (Bosse ausgenommen) für 2 Runden in einen unbewussten Zustand. Passive Fertigkeiten werden im unbewussten Zustand nicht aktiviert. [Automatischer Effekt]The word "2 turns" has been included.
CowgirlWindVersilberte KugelGreift den Feind 2 Mal mit heiligen Kugeln an und entfernt einen schädlichen Effekt. Stört HP-Erholung für 2 Runden mit 50% Chance pro Angriff.Greift den Feind 2 Mal mit heiligen Kugeln an und entfernt einen stärkenden Effekt. Stört HP-Erholung für 2 Runden mit 50% Chance pro Angriff.Typo Fixes
CowgirlLightVersilberte KugelGreift den Feind 2 Mal mit heiligen Kugeln an und entfernt einen schädlichen Effekt. Stört HP-Erholung für 2 Runden mit 50% Chance pro Angriff.Greift den Feind 2 Mal mit heiligen Kugeln an und entfernt einen stärkenden Effekt. Stört HP-Erholung für 2 Runden mit 50% Chance pro Angriff.Typo Fixes
PierretFireFeuerradGreift alle Feine 3 Mal mit einem drehenden Feuerring an und betäubt sie mit einer Chance von 20%.Greift alle Feinde 3 Mal mit einem drehenden Feuerring an und betäubt sie mit einer Chance von 20%.Typo Fixes

Russian

MonsterAttritubeSkillPreviouslyFixedFixes
Полярная королеваDarkВыпуск тьмыАтакует врага, чтобы нанести мощный урон и оставить клеймо проклятья. Нанесенный урон увеличивается на 25%. Атакует врага, чтобы нанести мощный урон и оставить клеймо проклятья на 2 хода. Нанесенный урон увеличивается на 25%. The word "2 turns" has been included.
ИфритFireДревняя сила (Пассивный)Повышает урон на 20% на враге с ослабляющими эффектами и вводит врага (за исключением босса) в забвение на 2 ход при каждой атаке. Пассивные навыки не действуют в состоянии забвения. [Авто эффект]Повышает урон на 20% на враге с ослабляющими эффектами и вводит врага (за исключением босса) в забвение на 2 хода при каждой атаке. Пассивные навыки не действуют в состоянии забвения. [Авто эффект]Typo Fixes

Spanish

MonsterAttritubeSkillPreviouslyFixedFixes
Polar QueenDarkInyectar la OscuridadAtaca el enemigo para infligir daño gran daño y deja una maldición marcada. El daño infligido al enemigo con la marca aumenta por 25%.Ataca el enemigo para infligir daño gran daño y deja una maldición marcada por 2 turnos. El daño infligido al enemigo con la marca aumenta por 25%.The word "2 turns" has been included.
Penguin KnightWindDeclarar GuerraRecupera tu HP y provoca el enemigo por 1 turno con una probabilidad de 75%.Recupera tu HP por 15% y provoca el enemigo por 1 turno con una probabilidad de 75%.15% has been included.
Penguin KnightDarkDeclarar GuerraRecupera tu HP y provoca el enemigo por 1 turno con una probabilidad de 75%.Recupera tu HP por 15% y provoca el enemigo por 1 turno con una probabilidad de 75%.15% has been included.
Battle Mammoth WaterRugido Polar Recupera el HP de todos los alidos con un rugido de energía y aumenta la defensa por turnos. La cantidad de recuperación es proporcional a mi MAX HP.Recupera el HP de todos los alidos con un rugido de energía y aumenta la defensa por 2 turnos. La cantidad de recuperación es proporcional a mi MAX HP.The word "2 turns" has been included.
Battle Mammoth DarkRugido Polar Recupera el HP de todos los alidos con un rugido de energía y aumenta la defensa por turnos. La cantidad de recuperación es proporcional a mi MAX HP.Recupera el HP de todos los alidos con un rugido de energía y aumenta la defensa por 2 turnos. La cantidad de recuperación es proporcional a mi MAX HP.The word "2 turns" has been included.
AmazonaWaterFlecha de HieloDispara 2 flechas mágicas y congela el enemigo durante 1 turno con una probabilidad de 25%.Dispara 2 flechas mágicas. Cada flecha tiene una probabilidad de 25% de congelar el enemigo por 1 turno.Changes have been made so that each arrow is indicated
AmazonaFireFlecha de FuegoDispara 2 flechas mágicas que inflige Daño Continuo por 3 turnos con una probabilidad de 25% por cada flecha.Dispara 2 flechas mágicas. Cada flecha tiene una probabilidad de 25% de infligir Daño Continuo por 3 turnos.Changes have been made so that each arrow is indicated
AmazonaWindWindAumenta el Poder de Ataque de todos los aliados y elimina 1 efecto dañino por 2 turnos.Dispara flechas penetrantes e inflige daño proporcional al HP MAX del enemigo.Typo Fixes
AmazonaLightFlecha de PerforaciónDispara flechas afiladas e inflige daño proporcional al HP MAX del enemigo.Dispara flechas penetrantes e inflige daño proporcional al HP MAX del enemigo.Typo Fixes
AmazonaDarkFlecha de VenenoAumenta el Poder de Ataque de todos los aliados y elimina 1 efecto dañino por 2 turnos.Dispara 2 flechas mágicas. Cada flecha tiene una probabilidad de 25% de disaudir la recuperación de HP del enemigo.Typo Fixes
AmazonaFireÚltimo TiroAtaca con precisión aumentando el chance de un Golpe Crítico por 70%.Ataca con precisión aumentando la oportunidad de un Golpe Crítico por 70%.Typo Fixes
SilfoWaterCiclónAtaca todos los 2 veces enemigos con un ciclón y aumenta la probabilidad de esquivar el ataque del enemigo durante 2 turnos por 40%.Ataca todos los enemigos 2 veces con un ciclón y aumenta la probabilidad de esquivar el ataque del enemigo durante 2 turnos por 40%.todos los 2 veces ---> 2 veces a todos los
SilfoWindCiclónAtaca todos los 2 veces enemigos con un ciclón y aumenta la probabilidad de esquivar el ataque del enemigo durante 2 turnos por 40%.Ataca todos los enemigos 2 veces con un ciclón y aumenta la probabilidad de esquivar el ataque del enemigo durante 2 turnos por 40%.todos los 2 veces ---> 2 veces a todos los
SilfoLightCiclónAtaca todos los 2 veces enemigos con un ciclón y aumenta la probabilidad de esquivar el ataque del enemigo durante 2 turnos por 40%.Ataca todos los enemigos 2 veces con un ciclón y aumenta la probabilidad de esquivar el ataque del enemigo durante 2 turnos por 40%.todos los 2 veces ---> 2 veces a todos los
All the leader skills Leader skill descriptionSingular -> Plural Before: "Increases ___ of a ally monster" After: "Increases ____ of all allies." Typos have been fixed, along with some expression changes.

Portuguese

MonsterAttritubeSkillPreviouslyFixedFixes
Polar QueenDark Injetar TrevasAtaca inimigo para infligir grande dano e deixa uma maldição marcada. O dano infligido no alvo marcado aumenta em 25%.Ataca inimigo para infligir grande dano e deixa uma maldição marcada por 2 rodadas. O dano infligido no alvo marcado aumenta em 25%.The word "2 turns" has been included.
IfritFirePoder Antigo (Passivo) Aumenta o dano infligido em inimigos com efeitos maléficos em 20% e faz um inimigo (excluindo Chefes) inconsciente por 2 rodada com cada ataque. Habilidades Passivas não são ativadas enquanto o inimigo estiver inconsciente. [Efeito Automático]Aumenta o dano infligido em inimigos com efeitos maléficos em 20% e faz um inimigo (excluindo Chefes) inconsciente por 2 rodadas com cada ataque. Habilidades Passivas não são ativadas enquanto o inimigo estiver inconsciente. [Efeito Automático]Typo Fixes
Battle MammothWaterEntrar em BatalhaAtaca o inimigo para infligir dano contínuo e provocar o inimigo por 1 rodada com uma chance de 50%.Ataca o inimigo para infligir dano e provocar o inimigo por 1 rodada com uma chance de 50%.The word "contínuo" removed
Battle MammothFireEntrar em BatalhaAtaca o inimigo para infligir dano contínuo e provocar o inimigo por 1 rodada com uma chance de 50%.Ataca o inimigo para infligir dano e provocar o inimigo por 1 rodada com uma chance de 50%.The word "contínuo" removed
Battle MammothWindEntrar em BatalhaAtaca o inimigo para infligir dano contínuo e provocar o inimigo por 1 rodada com uma chance de 50%.Ataca o inimigo para infligir dano e provocar o inimigo por 1 rodada com uma chance de 50%.The word "contínuo" removed
Battle MammothLight Entrar em BatalhaAtaca o inimigo para infligir dano contínuo e provocar o inimigo por 1 rodada com uma chance de 50%.Ataca o inimigo para infligir dano e provocar o inimigo por 1 rodada com uma chance de 50%.The word "contínuo" removed
Battle MammothDark Entrar em BatalhaAtaca o inimigo para infligir dano contínuo e provocar o inimigo por 1 rodada com uma chance de 50%.Ataca o inimigo para infligir dano e provocar o inimigo por 1 rodada com uma chance de 50%.The word "contínuo" removed
ValkyrjaWaterLeader Skill Description Aumenta a Taxa Crítica de monstros aliados em ( )%Aumenta a Defesa de monstros aliados na Arena em ( )%Leader skills now indicate that they only have effect in the Arena.
LichFireLeader Skill Description Aumenta a Taxa Crítica de monstros aliados em ( )%Aumenta a Defesa de monstros aliados na Arena em ( )%Leader skills now indicate that they only have effect in the Arena.
Kung Fu Girl Light Leader Skill Description Aumenta a Taxa Crítica de monstros aliados em ( )%Aumenta a Defesa de monstros aliados na Arena em ( )%Leader skills now indicate that they only have effect in the Arena.
Hell LadyWindLeader Skill Description Aumenta a Taxa Crítica de monstros aliados em ( )%Aumenta a Defesa de monstros aliados na Arena em ( )%Leader skills now indicate that they only have effect in the Arena.
Beast HunterDark Leader Skill Description Aumenta a Taxa Crítica de monstros aliados em ( )%Aumenta a Defesa de monstros aliados na Arena em ( )%Leader skills now indicate that they only have effect in the Arena.
All the leader skillsLeader Skill Description Aumenta o Ataque de monstros aliados em ( )Aumenta el Poder de Ataque de un monstruo aliado por ( )Sentences now have been unified

▶ New skills have been included to the existing monsters.

MonsterAttributeSkillModifications
SamuraiAllSword of the Supreme Sky WolfA new skill, which is activated under a certain condition when a normal skill is used, has been added.

▶ Some monster skill errors have been fixed.

MonsterAttributeSkillModifications
Cow GirlFireExplosive BulletThe issue of the harmful effect not having a higher chance of activating when the skill level increases has been resolved. The issue of the stun effect of Explosive Bullet being 2 turns has been fixed.
OracleFireLoss of Cause and Effect (Passive)The issue of Glancing Hit effects remaining until the end of the turn even though they have been removed has been resolved.
IfritDarkConversion of Magic (Passive)The issue of Glancing Hit effects remaining until the end of the turn even though they have been removed has been resolved.
IfritWaterElemental King (Passive)The issue of attribute advantage not granting a critical rate bonus has been resolved.
IfritFireTriple CrushThe issue of Defense reduction effects not being fully applied when it is cast on the first or second hit during a 3 hit skill has been fixed.
IfritWaterTriple CrushThe issue of Defense reduction effects not being fully applied when it is cast on the first or second hit during a 3 hit skill has been fixed.

▶ There has been some skill balancing.

MonsterAttributeSkillModifications
ChimeraLightHoly CallingThe skill has been improved to stun up to 3 enemies including the designated target and to always heal yourself. The additional effect of healing allies when there's not enough enemies to stun remains the same.
Death KnightWaterCheck and DestroyHarmful effect chance has been increased from 50% to 75%. Cool time reduced by 1 turn.
Death KnightDarkCheck and DestroyHarmful effect chance has been increased from 50% to 75%. Cool time reduced by 1 turn.
Brownie MagicianWaterHarmless PrankEffect Changes Increases your Attack Bar by 50% -> Increases the Attack Bar of all allies by 30%
Monkey KingWaterAlter Ego AttackCool time reduced by 1 turn.
IfritFireTriple CrushDefense reduction chances has increased from 25% to 30%.
IfritWaterTriple CrushDefense reduction chances has increased from 25% to 30%.
PioneerAllYin Yang AttackDamage will now scale on MAX HP.
PioneerWaterMountain's PowerDamage has been increased by 20%
PioneerLightMountain's PowerDamage has been increased by 20%
PioneerFireSleeve AttackThe chances of removing enemy beneficial effects has been increased from 80% to 100%.
PioneerWindLightning of CycleCool time reduced by 1 turn.
PioneerDarkInhale MagicEffect Included Steals 1 beneficial effect from each confronting enemy.
Living ArmorWaterSpinning SmashEffect Included The skill now has a 50% chance to reduce the Defense of the enemies for 2 turns.
Living ArmorWindSpinning SmashEffect Included The skill now has a 50% chance to reduce the Defense of the enemies for 2 turns.
Living ArmorDarkSpinning SmashEffect Included The skill now has a 50% chance to reduce the Defense of the enemies for 2 turns.
AllBomb Skill Effect Included The enemy will be stunned for 1 turn when the bomb explodes.

▶  The mechanism of some monster skills have changed.

MonsterAttributeSkillModifications
Nine-tailed FoxFirePhantom LightThe skill has been changed to apply the [Branding Effect] after the attack is finished
VampireFireBoiling Blood (Passive)Allies with similar passive skills with no longer be able to benefit from the passive skill.

▶ The description of some monster skills have been changed.

MonsterAttributeSkillModifications
SamuraiAllWieldQuickly draws the sword to attack the enemy, decreasing the target's Defense for 2 turns with a 50% chance. This skill has a 10% chance to activate the Sword of the Supreme Sky Wolf.
SamuraiWater / Wind / LightAir SlashShoots a sharp energy from the sword, which has a 50% additional chance of landing as a Critical Hit. This skill has a 20% chance to activate the Sword of the Supreme Sky Wolf.
SamuraiFire / DarkDouble SlashaSwiftly attacks the enemy 2 times, leaving Continuous Damage on the enemy for 2 turns on a Critical Hit. This skill has a 30% chance to activate the Sword of the Supreme Sky Wolf.
SamuraiWaterCharging SlashQuickly draws the sword to attack an enemy 2 times, with each attack having a 50% chance to decrease the target's Attack Bar by 50%. The damage increases according to your Attack Speed. This skill has a 50% chance to activate the Sword of the Supreme Sky Wolf.
SamuraiFireFlame SlashAttacks all enemies 2 times with flaming sword energy. Each attack has a 40% chance to decrease the enemies' Attack Power for 2 turns. This skill has a 50% chance to activate the Sword of the Supreme Sky Wolf.
SamuraiWindThunder WieldAttacks an enemy with lightning speed, putting the target's skills on cool down. The damage increases according to your Attack Speed. This skill has a 50% chance to activate the Sword of the Supreme Sky Wolf.
SamuraiLightLight SlashAttacks all enemies 2 times with shining sword energy. Each attack deals 25% increased damage if the enemy is under weakening effects, and is guaranteed a Critical Hit if the target has dark attribute. This skill has a 50% chance to activate the Sword of the Supreme Sky Wolf.
SamuraiDarkDark SlashAttacks all enemies 2 times with the energy of pitch-black darkness. Each attack deals 25% increased damage if the enemy is under weakening effects, and is guaranteed a Critical Hit if the target has light attribute. This skill has a 50% chance to activate the Sword of the Supreme Sky Wolf.